Worst feeling in the world is when you're up and about, ready to get So Much Shit done for the day... and then your wrist hurts. I can't hold my mouse without wincing. Bleh.
Putting up my edits of other people's Skyrim mods for backup purposes.
1. Campsites of Skyrim
Tweaks: flagged as ESPFE, removed dirty edits, renamed some containers and location names (capitalization mostly). Removed edits to the three hotspring hunter NPCs. This is the Cutting Room Floor-compatible version, map markers won't show up as 'already visited' on your map and you have to discover them.
What I didn't tweak: any clipping issues with the tents and such, bc I can't be arsed to open it in CK. Should still be compatible with the hunters addons because, again, I didn't touch any furniture/markers/etc.
Mediafire
2. Spouse's freedom
Tweaks: Unlike the official SE port, this is the LE version re-ported to SE by me, made compatible with Hearthfire and USSEP. Obviously now it requires Hearthfire and USSEP. This is the no flower basket, kiddos follow around your spouse version (... I think).
For context, many people complained that the official SE port causes crashes and/or isn't compatible with the two things listed above.
What I didn't tweak: Nothing else.
Mediafire
3. Mihail's Snow Whales and Flying Rays
Tweaks: the flying rays are now docile, like Skyrim's deer or elk. Because I hate having more flying enemies in my game, and they look too cute to kill, dammit!
What I didn't tweak: Anything else. It's an ESP replacer (I know, I know, that's not ideal) and you'll still need to download the main mod.
Mediafire
4. Fulcimentum Staves and Wands
Tweaks: This is a stripped-down ESP replacer that removes the MCM and shield staves. Should make it compatible with magic overhaul mods without any patch too. Flagged as ESPFE.
What I didn't tweak. Anything else. This is just the esp and you still need to download the main mod.
Mediafire
5. Project Nemesis - Fixed Animationdatasinglefile.txt file
Tweaks: Does it count as tweaks? Anyway please read this mod page for more details about the bug. Basically Nemesis occasionally has a bug where these files aren't generated properly, resulting in various combat/animation-related bugs (mine specifically is male NPCs are unable to do melee attacks). Psydeffexclone provided a working copy of the files that fixes the bug, but it's only for Legendary Edition. Lo and behold, I happened to have a working copy of the same files for AE/SE, so I decided to share it too.
Only tested on 1.6.640 and 1.6.1170. I don't know if it'll work on earlier versions. Backup your Nemesis files before testing, just to be safe.
The patch needs to be reapplied every time you rerun Nemesis.
(And obviously, you do NOT need this if you experience no bug with Nemesis.)
Mediafire
.
6. Opulent Outfits - Mage Robes of Winterhold Standalone for SE
Tweaks: I downloaded the standalone version, converted them to SE, tweaked the textures' saturation a tad to make the colors less garish, added outfit records for easy SPID/Skypatcher distribution, and packed it up in a BSA. I also removed the merchant selling the outfit and all cell edits, so the only way you can obtain the new outfits is through console commands or the aforementioned SPID/Skypatcher distribution.
What I didn't tweak: This is only the standalone version. No monk outfits included. Normal maps are untouched.
Mediafire
7. Minimalistic Follower Framework - Sandboxing addon (for the vanilla version, not the 3dnpc version)
Tweaks: For starters, this is a great no-hassle follower 'framework' that allows up to 4 tag-alongs to accompany you. This is the one and only framework I've been using, works great, especially with Swiftly Order Squad. My tweak (ESP replacer, sorry) simply makes the followers sandbox like in other popular frameworks. The AI package is heavily based off of Simple Follower Sandbox.
Followers will now sandbox when 1) inside an inn or player home; or 2) when you tell them to wait inside a location with NO LocTypeDungeon keyword. If you tell them to wait inside a dungeon, they will remain put.
Coupled with Swiftly Order Squad that gives me an easy hotkey to tell every single follower in my party to wait, I can make them relax wherever they want (that isn't a dungeon). It's much more preferable to me than any other follower framework's sandboxing package (or Serana's sandboxing package for that matter) that tends to get in the way of quests or general immersive stuff.
What I didn't tweak: Everything else is untouched, as far as I remember. I've done this tweak a while ago and my memory isn't great. Also it's an ESP replacer (I know, I know). YOU STILL NEED THE ORIGINAL MOD because I didn't include the needed scripts and such.
Mediafire
8. High Poly Head v1.4 SE, re-hosted
Not a tweak, just a convenient link for me and maybe a couple other people out there.
For some reason I couldn't log in to VectorPlexus despite already having an account. Log in, sign in, same thing, no dice, the website throws an error. And then I saw some people both on Nexus and Tumblr wanting to download HPH and getting the same problem, and then I realized I still have a copy of HPH on my drive...
This probably breaks the mod author's TOU or something--if it is, let me know and I'll take down the link immediately (and while you're at it please help me log in to VectorPlexus as well... I want to access my account ;_;)
Mediafire
Putting up my edits of other people's Skyrim mods for backup purposes.
1. Campsites of Skyrim
Tweaks: flagged as ESPFE, removed dirty edits, renamed some containers and location names (capitalization mostly). Removed edits to the three hotspring hunter NPCs. This is the Cutting Room Floor-compatible version, map markers won't show up as 'already visited' on your map and you have to discover them.
What I didn't tweak: any clipping issues with the tents and such, bc I can't be arsed to open it in CK. Should still be compatible with the hunters addons because, again, I didn't touch any furniture/markers/etc.
Mediafire
2. Spouse's freedom
Tweaks: Unlike the official SE port, this is the LE version re-ported to SE by me, made compatible with Hearthfire and USSEP. Obviously now it requires Hearthfire and USSEP. This is the no flower basket, kiddos follow around your spouse version (... I think).
For context, many people complained that the official SE port causes crashes and/or isn't compatible with the two things listed above.
What I didn't tweak: Nothing else.
Mediafire
3. Mihail's Snow Whales and Flying Rays
Tweaks: the flying rays are now docile, like Skyrim's deer or elk. Because I hate having more flying enemies in my game, and they look too cute to kill, dammit!
What I didn't tweak: Anything else. It's an ESP replacer (I know, I know, that's not ideal) and you'll still need to download the main mod.
Mediafire
4. Fulcimentum Staves and Wands
Tweaks: This is a stripped-down ESP replacer that removes the MCM and shield staves. Should make it compatible with magic overhaul mods without any patch too. Flagged as ESPFE.
What I didn't tweak. Anything else. This is just the esp and you still need to download the main mod.
Mediafire
5. Project Nemesis - Fixed Animationdatasinglefile.txt file
Tweaks: Does it count as tweaks? Anyway please read this mod page for more details about the bug. Basically Nemesis occasionally has a bug where these files aren't generated properly, resulting in various combat/animation-related bugs (mine specifically is male NPCs are unable to do melee attacks). Psydeffexclone provided a working copy of the files that fixes the bug, but it's only for Legendary Edition. Lo and behold, I happened to have a working copy of the same files for AE/SE, so I decided to share it too.
Only tested on 1.6.640 and 1.6.1170. I don't know if it'll work on earlier versions. Backup your Nemesis files before testing, just to be safe.
The patch needs to be reapplied every time you rerun Nemesis.
(And obviously, you do NOT need this if you experience no bug with Nemesis.)
Mediafire
.
6. Opulent Outfits - Mage Robes of Winterhold Standalone for SE
Tweaks: I downloaded the standalone version, converted them to SE, tweaked the textures' saturation a tad to make the colors less garish, added outfit records for easy SPID/Skypatcher distribution, and packed it up in a BSA. I also removed the merchant selling the outfit and all cell edits, so the only way you can obtain the new outfits is through console commands or the aforementioned SPID/Skypatcher distribution.
What I didn't tweak: This is only the standalone version. No monk outfits included. Normal maps are untouched.
Mediafire
7. Minimalistic Follower Framework - Sandboxing addon (for the vanilla version, not the 3dnpc version)
Tweaks: For starters, this is a great no-hassle follower 'framework' that allows up to 4 tag-alongs to accompany you. This is the one and only framework I've been using, works great, especially with Swiftly Order Squad. My tweak (ESP replacer, sorry) simply makes the followers sandbox like in other popular frameworks. The AI package is heavily based off of Simple Follower Sandbox.
Followers will now sandbox when 1) inside an inn or player home; or 2) when you tell them to wait inside a location with NO LocTypeDungeon keyword. If you tell them to wait inside a dungeon, they will remain put.
Coupled with Swiftly Order Squad that gives me an easy hotkey to tell every single follower in my party to wait, I can make them relax wherever they want (that isn't a dungeon). It's much more preferable to me than any other follower framework's sandboxing package (or Serana's sandboxing package for that matter) that tends to get in the way of quests or general immersive stuff.
What I didn't tweak: Everything else is untouched, as far as I remember. I've done this tweak a while ago and my memory isn't great. Also it's an ESP replacer (I know, I know). YOU STILL NEED THE ORIGINAL MOD because I didn't include the needed scripts and such.
Mediafire
8. High Poly Head v1.4 SE, re-hosted
Not a tweak, just a convenient link for me and maybe a couple other people out there.
For some reason I couldn't log in to VectorPlexus despite already having an account. Log in, sign in, same thing, no dice, the website throws an error. And then I saw some people both on Nexus and Tumblr wanting to download HPH and getting the same problem, and then I realized I still have a copy of HPH on my drive...
This probably breaks the mod author's TOU or something--if it is, let me know and I'll take down the link immediately (and while you're at it please help me log in to VectorPlexus as well... I want to access my account ;_;)
Mediafire
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